CJP Balloon Pop

Pop the claim, keep the point, and read the board before the mash

Pop the reds. Leave the greens. The board counts the mashing.

The run is the timed board, and the balloons drift while the timer runs, forty five seconds of the mashing that the boards built the gif of. The reds are the overconfident claims, the this month for sure and the I fully understood it, and the tap that pops a red gets the fragment, the rebuttal that flies up, the you said the same thing last week and the you did not finish the trailer, and the clean pops run the combo, the done bro line that flashes across the board at the third in a row. The greens are the reasonable points, the tired so push it a day and the not yet and that is fine, and the tap that pops a green is the friendly fire, the penalty that breaks the chain and adds the break to the count the card keeps. The drift gets faster with the combo, the board rewards the chain with the speed, and the speed is what the mashing loses the chain on. When the timer ends the card is the run, the pop count, the break count and the done mark, the three that read together.

Time 45
Pops 0
Combo 0
Breaks 0
DONE, BRO
Press Start the Run to open the board

Your Run Report

About CJP Balloon Pop

CJP Balloon Pop is the light version of the absurd click commentary that ran through the boards in October, the one where the political commentary gets wrapped in a button masher and the claims float up on the screen one by one. The pop is the answer and the answer is the pop, the tap that ends the board, and the game keeps the mashing honest with the green, the reasonable point that the mash would be wrong on, so the run shows the two, the pops and the breaks, side by side on the card, the done bro without the penalty and the done bro with it.

How to Play

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