The Press, the Pull, the Overflow

Playthrough notes for the twelve week run

The Three Things the Day Is Made Of

The day in the game is one hold against one pull, and the pull is not one thing, the pull is the three, the screen and the night and the junk, the three that rotate on the bar, and the rotating is why the hold changes, the pull of the junk sits low and the pull of the night sits high, and the reading of the bar is the whole skill, the one that decides the length of the press, the press that ends at the top of the bar and not past it, because the past is the overflow and the overflow is the day the burnout gets counted on the card.

Reading the Season

The Endings

Three of them, the one that held, the one that got pulled, and the one that squeezed through, and the three are the three shapes of the card, the lit squares that are the majority with the burnout count low, the ones that are the few because the press kept giving out to the pull, and the ones that are the many with the count high, the squeezed through, and the squeezed through is the one the lane keeps mistaking for the win, the many squares and the high count, and the count is the way to tell the two apart, the held one and the squeezed one.

The press is the one you make, the pull is the one the season makes, and the overflow is the one you let happen, which is the whole strategy in one line, the one the middle of the winter is built on, the hand that knows the top of the bar and the bar that knows the rest.

Winning the Season, Not the Day

The day is the hold and the season is the arc, and the arc is the twelve weeks with the pull that gets stronger, and the winning is the majority of the squares with the burnout count that stays low, which is the shape of the card the lane wants to show, the held one, not the squeezed one. The two endings look the same from the squares and only the count tells them apart, and the count is the number that the too long press adds, the day the hand held past the top of the bar and the season paid for it in the middle, the weeks that the arc is made in.

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