The Gap Is the Whole System
When the tap is the call, and when it is not
The Fast One and the Watching One
Two goats are a system with one variable, the gap between the moods, and the variable is the thing the tap manages, because the tap is not the speed of the eating, the tap is the speed of the call, the call the kids make across the grass, the one that puts a bite on one of the two, and the bite is where the gap opens, the fast one taking the bite and the watching one starting to watch, and the watching is the gap getting a face, the face being the mood bar, the one that says the two of them are not the same speed, and the not being the same speed is where the shift gets managed, the tap going to the slower one, the one that is watching, because the tap is the call, and the call goes to the one who has not been called, the watching one, the one the gap is on.
Playthrough Notes
- The grass grows on its own and the two eat on their own, the way the shift runs, and the tap is the extra bite, the one that costs the mood of the one it lands on and gives the gap to the other, which is the whole management in one move, the bite and the watching it starts.
- The commuters come at the stop, the photo and the feeding, and the stop is the cuteness, the money the decorations are paid with, so the stop is where the tap does not go, the tap going to the gap and not to the stop, the stop doing the counting while the tap does the balancing, the two jobs the shift is made of, and the card reports both, the area and the curve, and the decorations the curve paid for.
- Run the minute twice, once to read the two, once to keep the gap closed. The first run is the watch, the second one is the call, and the gap between the two curves is the management, the one the plaza does without naming it, the two of them through the minute, which is the shift with the names on it, and the card is the one with the four numbers, the area, the cuteness, the decorations, and the curve, in the order the announcement read it.
The tap is the call, the call goes to the gap, and the gap is the two of them, which is the whole system in one line, the one the game keeps and the card reports and the plaza read in the week that named it.
The Card, Four Numbers
The area mowed, the cuteness earned, the decorations unlocked, and the mood curve, the gap that held or did not hold. The area is the work, the cuteness is the money, the decorations are the money spent, and the curve is the two of them, in the order the announcement reads the shift, which is the whole report in one line, the one the week wrote with the two names on it.