Aura Points
A move lands. Call it a gain or a loss.
A gain cost you something on the spot; a loss saved you and called it grace. Chain clean reads for the combo, but every miss cuts your pool. Hold the glow before it runs out.
The combo wants speed. The pool wants care.
About Aura Points
Aura is the quiet currency of a moment - the glow that says you showed up for the thing instead of coasting. You bank it by doing the small unglamorous part and lose it by reacting instead of replying. The game is the read: each move on the table is a gain or a loss, and the skill is not just calling it but calling it fast enough to ride the combo. A miss cuts your pool, and there is no slice back.
How to Play
Call each of the thirty moves a gain or a loss. Clean reads chain the combo and multiply your score; a miss resets the combo and drains the pool. Push the pace while the pool is thick, slow down when it is thin. End with your net aura.